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Titan quest masteries review
Titan quest masteries review








It's literally boring horde of mobs after boring horde of mobs, with even the bosses being nothing more than bigger versions of simple monsters. Even worse, even though this is something that the Anniversary Edition couldn't really fix, there are almost no AoE attacks! This might seem as nit-picking, but no, it's a serious problem, not because it makes fighting the hundreds of enemies harder, but because it makes everything even slower, and certainly destroys the feeling of being an all-powerful hero.Īs for the final nail in this, otherwise, marginally enjoyable, coffin, A: it's the most linear game in the genre, bar none, B: the size of some its sections can really put people to sleep, unlike - guess who? - Diablo II which had far more compact and balanced levels, and, C: nothing exciting is going on here. Sadly, while the developer claims that this is not a problem anymore, it is, and is especially evident in non-sorcery Masteries.

titan quest masteries review

Obviously, there are many combinations, and it's a joy to try them all and experiment with the way the skills of the first work in unison with the ones in the second skill tree, but, classes used to be quite unbalanced, and had lots of skills that were almost useless. Similar to Grim Dawn, which was developed by former Iron Lore Entertainment employees, the class of a character is a combination of two amongst the nine available categories. Another example of things that, although "fixed," seem to be the same, is the 'Masteries' class system available, which is by far the best feature of this title… as well as one its most disappointing ones. It's not that this is broken or anything, but this is supposed to be a 100% retweaked product. Most notably, unlike Diablo II (tired of it appearing on this review?), the controls feel… stiff, with the playable character looking as if hesitating before attacking. Unfortunately, while most bugs have been fixed, some in-game mechanics have been left intact. Being an ARPG, this is all about the action, though, and, at first, it doesn't disappoint, although it does feel quite slow - and, thankfully, this edition includes a speed setting. Greek grasslands, Egyptian grasslands, Mesopotamian grasslands… heck, even the made-by-the-Gods Elysian grasslands look mundane here. Compare the almost infinite amount of "Manthos: simple villager," to the smaller, but far more memorable cast of Blizzard's dark gothic fantasy masterpiece, and you get the idea.Įven visually, and while this looks beautiful with its high-quality animation (ragdoll physics rock!), vibrant colours, and this version's hi-res facelift, it has a severe lack of character. Now, Titan Quest's simple premise could definitely be more interesting, but all NPCs tend to talk like generic MMORPG quest givers… and to say the truth that's what they are. Kill them!" each title added its own unique twists and bits of lore into the mix, and had superb presentation.

#TITAN QUEST MASTERIES REVIEW SERIES#

Kill them!" and, yeah, while the Diablo series was like " Devils have appeared. This uses the unimaginative route of " Titans have appeared.

titan quest masteries review

Therefore, its storyline is fantastic, too… right? Far from it.








Titan quest masteries review